
THEATERÂ OF DEATH
Urban Brawling In A Post Apocalyptic World
Theatre Of Death takes place in a horrible future. The nation states and their infrastructure & institutions have collapsed, leaving the survivors in this brutal environment forced to fight infernal battles for territory and very scarce resources.
Tribes have formed and the technological level is on par with the stone age. Those remaining lack either the skills, resources or both to maintain any form of technology. The human race has been reduced to nothing.
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The game is set in a city that hasn't even been built yet, but has since the era of great disasters, fallen into utter decay and is now the battleground of barbaric survival.

THE PRODUCTION PIPELINE
Theatre Of Death is being developed with Unreal Engine 5, the world's leading real time 3D technology available for public access.
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We are taking full advantage of all the offerings that come with the Unreal Engine, including their animation tools, industry breakthrough Nanite technology, Lumen dynamic lighting, the Meta Humans Creator for the characters and of course Quixel Bridge for stunning environmental art.
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The game furthermore utilizes other assets, both ready made and custom created.
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While the business is located in Aarhus Denmark, the production is being outsourced around the world.
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The business is run locally and operates globally.
MEET OUR TEAM
More team members to be added.

HORDUR VALSSON
Founder & Production Lead
Went homeless in 2015 where I realised that without civilisation, our brain falls back to our caveman days. Very enthusiastic about cutting edge technology, The Unreal Engine and the future of our world.